If your issues are not listed above please do mail has been numerous workarounds posted for various No Man’s Sky issues since launch but not all work for everyone but if you are still having issues, make sure you read the No Man’s Sky – PC Performance Tweaks and Tips post. Some players who have filed a support ticket will begin to be directed towards the experimental branch whilst we test solutions to these issues. Renamed ReShade64.dll to opengl32.dll and all was working just great. Mouse controls jitter on foot – this caused by a combination of certain resolution and GFX card. Ive been using ReShade 2.0.3 with No Mans Sky since release with no problems.SSE 4 – for CPUs that do not support SSE 4, it is causing the game to crash on boot (some of these area technically below min spec, but we don’t want it to crash!).Whilst it resolves itself over time (~1 hour of play), we will fix this issue in a patch.
Shader Cache issue – means that framerate is initially stuttering on some cards.We are going to create an experimental branch with hot fixes for these most common known issues: We have updated in a patch, please restart VC++ Redist 2010 was not included by default.